Agenda for Next Week-
- Prepare for the Big Presentation! (oof..)
- Figure out what to do with the Model
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So at this time I have sent the model towards the programmer, but of course as always we ran into some problems. To also top that off during the last week to work on the project I really wasn't there to help as much. But I have heard from him that there were so many problems to fix that he was just going to use the one he had from the start. Which is really sad to say to the least because I did try to make things work in the building. When I really think about the amount of time we had and where we are right now, I think that I was the one at fault for not finishing on time. When I think about it I feel like I could've finished it on time and had the problems be fixed to have everything done. I mean overall it's going to be a playable game, but I just would wish it would be the model I completed instead of the other one. I mean all is well I know my teammates worked really hard and made things possible. I'm proud of them for putting things together and making this game a possibility. Right now I'm not sure whether the programmer is having troubles with it, but I everything seems to be going well. Right now what I am doing is now getting to know what we are going to present to parents, teachers, etc. and showing them what we have done over the year. And when you actually put it that way it goes either to the good or the bad way.
Agenda for Next Week-
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This week is very critical in a way where it is almost the month may and I am still working on the building. There are still some parts I need to finish, but either than that I'm pretty much done. Of course, there's also the fact that the textures might not even appear in Unity. I tried to figure out what I did in order for the textures so appear without having to do them in Unity. One thing that I had to also do was having to make the walls aren't together. Meaning that when you make a wall I can't keep going then stop. Really what it looks like is just making a box. For now what I think I will do is have to just keep going, but I just need everything to be done by the end of April which is a Tuesday. Most of the walls are textured and most of the windows are also set in place. Really I can feel the pressure of crunch time. Either way things are looking pretty great and I'm just hoping I didn't bring down my teammates down.
A lot has happened throughout the week and this week has been short. And really it's scary, but we are getting places. Things are starting to come together, which is great I just need to keep that going because I can feel it. Even though the deadline was on the 17th I will have to stretch it a bit further from what happened. But I will have to finish it by April, since I need to give time for the programmer to get everything settled and make sure things are running smoothly. Of course the only thing that I am worried about is the outside of the building. For the most part the inside is pretty much done, but there is still some work to be done. I still have to get student work, along with the stands with it, some pieces for the Atrium are still needed, some of the textures still need to be fixed, some of the windows need to be attached as well, etc. But looking at it, it looks pretty cool. I wish I have more time, but of course I will make the time. Agenda for Next Week-
This week I haven't been working in textures as much I wanted to. I ran into a serious problem when having to send over the on working model of the whole building. I had to send only the 1st floor, but I sent the whole building. Once my team-mate opened it up in Unity, he told me everything that was wrong and well one of them was the scaling of the floor. Another problem that he had was the it didn't lined up with the blue print, but for that i said that it doesn't have to be the perfect line-up because I know for sure that even when having a blueprint of the school I know it might all be perfect. I see it as if constructors build a house they are allowed to shifted somethings and well 3d modeling can be the same. But either way once I looked back at the model I had noticed that it wasn't adding up. I had thought that everything was at place, but it wasn't! I was confused. So I haven't gotten to texture most of the building, which is making the progress longer. Of course what I need to do is just make sure I just finish the model as a whole in order to texture everything and be done. So that the model can be done and I can texture without having to do anything else. Since there are other things that I need to do that involves students artwork.
Agenda for Next Week-
During this final week of February I have been solely working on the model and texturing. The bathrooms are nearly finished there's just the walls that I need to texture as well as the floor. There's also the things inside the bathrooms, which I mostly got done with all they need are mirrors, but the thing is, is that I just send the models to the programmer and let them take the lead to put somethings in place. To be completely honest I think I might a bit faster than before on making models. Of course I'm no pro and there is always room for improvement. But I know deep down I can't keep afford to do absolutely everything since I don't think that there needs to be the exact number of cylinders on the top. I would love to see what the textures look like in VR, but I would have to put everything in before. So during this week I will be taking lots of pictures for textures. And I will also will be paying more attention to the details of the building because I will tell you I totally forgot that there are different color walls around the building. And we are in March! I really need to hustle up and push forward. Agenda for this Week-
During this week I have been doing both modeling and texturing. And really the only things I have been creating are details in the building it's self. I think I've been making the best process as possible. The things that went well this week is having to create the sink, toilet, desk and creating the textures for them. But of course those are the small things that will come a long way. One thing that I really want to focus on though are the bigger things though. For example the walls. Now some of the walls are connected, which means that if I were to put a texture on it then it would just be that texture only. We don't want that because some of the walls are different from the bottom and top. There's even some that changes in color, but is the same type of texture. Don't even get me started with the stairs. I don't know why I didn't think about this before, but I will probably need to physical make the stairs instead of having them being made by the AEC objects. Because once I did texture it, it just didn't look right. So really what I though of doing is making the stairs (with a low-poly of course). I'll probably have to figure that out in order to make it seem realistic, since that's what we are going for. I'm thinking of doing somewhat of the same thing with the walls as well. Either way everything is going pretty well, really I need to be more faster on doing this. Agenda for Next Week-
So far during the week everything has actually been going pretty well. Some of the things that has been going well is having the textures going well for the models. Some of the textures are actually made by me, which is pretty cool. I have been starting making the little things that make up the school, like the desks, toilets, etc. And I have been making/putting in the textures for them as well. In the last post I said that I had trouble with positioning the texture to the right place although that helps me a bunch there's one thing I know I will have trouble doing. Which is texturing the stairs and even the walls. I'm having problems having to make it right and to not make it look like it's stretched. I probably have to make a new texture of it to make it seem okay. Although I'm not too sure about how I'll do that. I think what I'll do is actually have planes over them. Second thing I'll probably try is do a simpler (low poly) stair than what I have and texture them separately. And so for the walls what I'm thinking is that I will cut them where ever I need them to be cut and texture them from there. Also since the walls inside will be different from the outside I'll just put a plane over it and call it a day. But everything else is going pretty good. It's going along to the point where the building is almost complete....at least somewhat. Agenda for Next Week-
As we get closer and closer to May, my stress and anxiety goes up. But the good thing is that the work is getting done as well. I think right now it's time for a reality check and see what I need to do verses what I want to do. At first what we wanted is to do the whole school, but sadly that isn't possible. At least in my ability. The only thing I am modeling is the building with the Atrium. It's going very well I believe. If you were to take that model and give it to a student or teacher they might say that it does look like the atrium or a class. And we can easily turn that model into a little sneak peer inside DSA as like a tour on the website. Not bad I say, but I also have been texturing lockers, walls, etc. To be honest with you I ran into the problem of not remembering how to texture objects in 3ds Max. Disappointing I know, but with the help of the internet I remembered how to. One thing though I want to explore is having to fiddle with the other materials when texturing, but I'll talk about that in a reflection. But my problem didn't disappear there. I also forgot how to change the position of that texture, which meant that the lockers were not looking hot. At first I though that I knew, but nothing I did was working. But of course I had to go to the modifier list and go all the way down to UVW map. And that did the trick. For right now that's the only thing I am working on: Putting details while adding textures. But of course, I need to as well make more textures for other models.
Agenda for Next Week-
This week I've been working only on the 3ds model. It's to the point where I can pretty much add details upon the structure and then put stands, seats, texture and many other things. I'm very proud on what I've done. Because I now have most of the doors, staircases and weird shapes. To be completely honest, I've been struggling with the structure of the building. Mostly the part of this long, narrow and steep hallway that we have. I really don't understand why they make it like that, but usually I have to modify the walls in order to have things line-up. If I were to rate my progress on the building it would be six out of ten. The reasons being is one: Still need to finish putting doors/windows. Two is putting the details (so like pianos, stands with artwork in them, etc.). And lastly the other thing I need to do is texture everything. I feel as though I'm so close, but then again I have ways to go to make it seem real. Side note, so my teammates had it set up to the room and the chicken roaming around and I opened then door to find the chicken. And I immediately got scared, I cried to the fact that it's very terrifying. Either way back to my progress the thing I'm also now worrying about are the number of windows that we have in which I probably have to make sure it's the same as the school, since we have a lot of glass. Also one thing that I will probably struggle with is the outside of the building. Since we do want to branch out to the Auditorium and maybe even the softball field, maybe.... Either way everything is going pretty okay. I'm just hoping I can finish this week if not the beginning of the third quarter. Agenda for Next Week-
Even though we have been in school for a day and a half there were still things that where done and at least getting there. One thing is for sure I need to make sure that during this week I need to make sure I figure the building faster than before. But in order for that to happen I need to just bear the fact that it can't be as perfect. There needs to be possibly extra walls in order to get the inside correct. I think that is best for me personally and then it can be more easier and faster that way. But then again since one of the floors is completed I can go off from there thanks to one of my group members. Of course, there are somethings I have to change in order for it to work, but it is even since the models I've made goes to her and she changes things too. I was going to work on the skeletons, but I think the building is now the top priority because I really want that done before winter break. I know that's setting up the bar really high, but I really want to do this. I could not fix this problem by having a jpg into a 3d model. Which is very sad because I was hoping there could be a way to fix this in a easy and fast way. I promised myself that I'll do better. I'll probably have to go in and work on it in the morning, afternoon, after school, or whenever. Agenda for Next Week-
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Note:The views and opinions expressed in these blogs are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
AuthorWelcome to my blog page! I am a Senior and I'm in CTE Advanced Studies. This is where I tell you information upon myself and information about certain elements in the gaming industry. Archives
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