Website- (vray.us/)
In this reflection I was just curious about Vray. I didn't know what it was so what I did was I researched it. Its actually interesting because it can be used in 3ds Max, which I am using right now for the project, Adobe products and even Unreal. It's basically rendering the computer graphics for animation and models. What I really looked in to was for putting together Vray and 3ds Max. You can use for any types of projects. Meaning that whether it's animation, a model or even for VR, it will render with rich quality, speed, etc. which is pretty great since you don't want to always have low polys in our models or have the rendering take three hours to do. The things they touch on are very helpful for possible many reasons but for me it would be the fact that making games with this type of render would be much more efficient and interesting. For example I saw that the lighting for the scene is actually really good. Like the way they show it through examples it looks promising, but I wouldn't know unless I tried it. Also one other thing I though was pretty amazing was the fact that they also consider the fire and fog, which makes it seem more nicer. I do want to try this out on my current project, but I don't think I have the chance to do it. Either way can't wait to try it on projects in the long run.
Website- (vray.us/)
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Note:The views and opinions expressed in these blogs are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
AuthorWelcome to my blog page! I am a Senior and I'm in CTE Advanced Studies. This is where I tell you information upon myself and information about certain elements in the gaming industry. Archives
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