I'm not too sure what I really what to reflect on. I know that there are plenty of things that I can research on upon having to focus on 3D modeling. I could also see what I can find out on 360 videos. Since I would still like to learn about that and even help out my teacher with it so that maybe he can add assignments, that are similar since I'm pretty sure the school won't let us have more 360 cameras, to be even more modern I guess I should say. Anyways for 3D modeling I will want to know more about what to do in working with Polys. Or at least know about the over Properties. But not only there are Editable Poly, but there is also Editable Mesh. Now I have been wondering the depth in those because I know that they are different (clearly), but I need to know what types of things I can do in order to maybe work on other projects. Because I know that I will be still working in 3d modeling. If I were to be able to do this whole project again I would absolutely do things differently and make sure things are done since I would know what to do. There would be less problems. Anyways getting back in hand I have found out that in Editable Mesh you convert the object and is defined by triangles. In Editable Poly you do it and it does the faces. Here in this website there are lots of questions with answers that helped me differentiate the two. (forums.autodesk.com/t5/3ds-max-forum/performance-edit-mesh-vs-edit-poly/td-p/6854559)
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AuthorWelcome to my blog page! I am a Senior and I'm in CTE Advanced Studies. This is where I tell you information upon myself and information about certain elements in the gaming industry. Archives
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